Section A: Hunting and Farming of Materials
The most important part of Synthesizing is making sure you have the Materials you need! This table is a handy guide to making sure you can farm for the items you need. When you approach a Moogle, you will automatically give it ALL of your items that are used for Synthesis, therefore, reducing your backpack load, and allowing you to leave them there, for when you need them. If you synthesize a synthesis item, or purchase a synthesis item, you must exit the Synthesis screen, and talk to the Moogle, in order to update your inventory status.
Initial Drop Rate is how often you will find an item, if you killed 100 enemies, without any of the abilities called Lucky Lucky equipped. By equipping more of these, the drop rate increases. There are a total of seven of these abilities, 1 for Sora, Donald, and Goofy, Sora's Sweet Memories Keyblade, Donald's Meteor Staff, Goofy's Genji Shield, and the Accessory, Lucky Ring. Jack Sparrow (Port Royal) and Jack Skellington (Halloween Town) also have these abilities.
Note, that certain items are obtained from the same enemy, but as the story progresses, the location of enemies change from the original, to a new world. This "Battle Level" noted by certain enemies, will inform you where you can encounter this enemy, depending on Battle Level. Battle Level itself determines where and when you will encounter an enemy, and battle level can be checked, while entering the world in Gummi Ship. If a world's battle level changes and a monster is encounter-able at a lower level, but not at a higher level, then the monster is no longer able to be found there. A bestiary is included in the Bestiary page.
Chart A: Mythril, Bright, Energy, Serenity,
and Orichalcum ingredients
The "Bulky Vendor" Heartless' drop rates activate when the Reaction Commands are used by Sora, a list is contained here, and will not be included in the chart. The Reaction command that can be used, is based on the current HP of the Vendor.
[75% to 100%] |
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[50% to 74%] |
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[25% to 49%] |
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[1% to 24%] |
|
Item | Dropped By | Drop Rate |
Bright Shard [Rank C] |
Creeper PlantHook BatMinute BombRabid DogSoldier |
4% 3% 3% 3% 4% |
Bright Stone [Rank B] |
Aeroplane Cannon Gun Driller Mode Luna Bandit Silver Rock Tornado Step Wight Knight |
4% 3% 4% 4% 3% 4% 4% |
Bright Gem [Rank A] |
Aerial Knocker Magnum Loader Surveillance Robot |
4% 4% 3% |
Bright Crystal [Rank S] |
Air Pirate Crescendo Neoshadow Strafer |
4% 3% 4% 4% |
Energy Shard [Rank C] |
Bolt Tower Gargoyle Knight Gargoyle Warrior Nightwalker |
4% 4% 4% 4% |
Energy Stone [Rank B] |
Hammer Frame Lance Soldier Trick Ghost |
4% 4% 4% |
Energy Gem [Rank A] |
Emerald Blues Fortuneteller |
4% 4% |
Energy Crystal [Rank S] |
Bookmaster Shaman |
4% 4% |
Serenity Shard [Rank C] |
Assault Rider Fat Bandit Graveyard Hot Rod Large Body Toy Soldier Creeper |
4% 4% 4% 4% 4% 4% 2% |
Obtain 50 total materials, obtain all rank "C" materials | ||
Serenity Stone [Rank B] |
Crimson Jazz Devastator Living Bone Morning Star Dusk |
4% 4% 4% 4% 2% |
Obtain 100 total materials, obtain all rank "B" materialsPain & Panic Cup, Olympus Coliseum | ||
Serenity Gem [Rank A] |
Dancer Dragoon Gambler Sniper |
4% 4% 4% 4% |
Obtain 250 total materials, obtain at least one of all Dense materials, obtain all rank "A" materials | ||
Serenity Crystal [Rank S] |
Assassin Berserker Samurai Sorcerer |
4% 4% 4% 4% |
Obtain 500 total materials, obtain at least one of all Twilight materials, obtain all rank "S" materials | ||
Mythril Shard [Rank C] |
Twilight Town: Old Mansion, The Woods, Tram Common (x2), Central Station, Tower Entryway, Sunset Terrace Hollow Bastion: Borough Land of Dragons: Bamboo Grove, Checkpoint, Mountain Trail Beast's Castle: Belle's Room, West Hall (x2), Secret Passage, West Wing, Courtyard Olympus Coliseum: Cave of Dead Passage, Cave of Dead Inner Chamber, Underground Cavern Entrance, Underground Cavern Lost Road (x2), The Lock Disney Castle: Courtyard (x2) Timeless River: Pier Port Royal: Town, Isla de la Muerta Cave Mouth, Isla de la Muerta Moonlight Nook Agrabah: Agrabah (x2), Bazaar, Cave of Wonders Entrance, Cave of Wonders Valley of Stone Halloween Town: Graveyard Pride Lands: Elephant Graveyard, Wastelands Synthesized at Moogle Shop * |
* Synthesis, items required Dense Shard x3 Dense Stone x1 Twilight Shard x3 Twilight Stone x1 Gives 18 EXP |
Mythril Stone [Rank B] |
Twilight Town: Tower Wardrobe, Mansion Foyer, Mansion Dining Room Hollow Bastion: Corridors 100 Acre Wood: Pooh's House Olympus Coliseum: Cave of Death Passageway, Underground Cavern Lost Road Disney Castle: Courtyard Timeless River: Waterway Port Royal: Rampart Agrabah: Agrabah, Palace Walls, Cave of Wonders Valley of Stone Halloween Town: Town Square, Hinterlands, Candy Cane Lane Pride Lands: Elephant Graveyard, Wastelands, Pride Rock, Gorge, Wildebeest Valley, Jungle Space Paranoids: Canyon World that Never Was: Fragment Crossing, Memory's Skyscraper, Ruin and Creation's Passage Synthesized at Moogle Shop * |
* Synthesis, items required Dense Shard x3 Dense Stone x1 Twilight Shard x3 Twilight Stone x1 Serenity Shard x1 Gives 18 EXP |
Mythril Gem [Rank A] |
Hollow Bastion: Postern, Corridors 100 Acre Wood: Piglet's House, Spooky Cave Olympus Coliseum: Cave of Death Passageway, Underground Cavern Lost Road Port Royal: Town Agrabah: Bazaar Halloween Town: Candy Cane Lane Pride Lands: Wildebeest Valley Space Paranoids: Canyon Twilight Town: Underground Concourse World that Never Was: Nothing's Call, Naught's Skyway Synthesized at Moogle Shop * |
* Synthesis, items required Dense Gem x3 Dense Crystal x1 Twilight Gem x3 Twilight Crystal x1 Gives 34 EXP |
Mythril Crystal [Rank S] |
100 Acre Wood: Rabbit's House, Spooky Cave Port Royal: Ship Graveyard Seadrift Row Land of Dragons: Throne Room Halloween Town: Candy Cane Lane Space Paranoids: Pit Cell Twilight Town: Underground Concourse, Tunnelway, Sunset Terrace, Mansion Foyer, Mansion Dining Room World that Never Was: Fragment Crossing, Memory's Skyscraper, Naught's Skyway, Ruin and Creation's Passage Synthesized at Moogle Shop * |
* Synthesis, items required Dense Gem x3 Dense Crystal x1 Twilight Gem x3 Twilight Crystal x1 Serenity Stone x1 Gives 34 EXP |
Orichalcum [Rank A] |
Bulky Vendor: Capsule Prize Reaction Rare Capsule Reaction Limited Capsule Reaction Prime Capsule Reaction 100 Acre Wood: Kanga's House, Spooky Cave Land of Dragons: Throne Room Port Royal: Ship Graveyard Seadrift Keep Twilight Town: Underground Concourse, Tunnelway, Mansion Library World that Never Was: Fragment Crossing, Nothing's Call, Naught's Skyway, Ruin and Creation's Passage |
8%/10% 10%/12% 12%/16% 16%/18% |
Obtain 45 different items, obtain a total of 100 materials | ||
Orichalcum+ [Rank S] |
Seal 100 Acre Wood Seal Atlantica Goddess of Fate cup, Olympus Coliseum Twilight Town: Sunset Terrace World that Never Was: Brink of Despair Space Paranoids: Central Computer Mesa |
There are only 7 in the game, yet Ultima Weapon requires 13. A Serenity Crystal is used to bring the costs to 7, and ensures that two Ultima Weapons cannot be made. |
Obtain at least one of all materials |
Chart B: Twilight, Dark, Dense, Power, Lucid,
Frost, Blazing, and Lightning ingredients
This means if one collected 30 Frost Shards, you could continue buying Frost Shards for 200 Munny each. This helps in completing the Moogle list, and does not force you to resume hunting for the sold items, as they are purchasable from the Moogles. However, they cannot be sold back. All changes to a Moogle are universal.
In the Kingdom Hearts II Strategy Guide by BradyGames, the Lightning Crystal and the Lightning Gem are improperly labeled. In the space of the Crystal, is the Gem. However, the only error is the fact that "gem" and "crystal" have switched places.
Item | Dropped By | Drop Rate |
Twilight Shard [Rank C] |
Dusk Gambler |
10% 12% |
Twilight Stone [Rank B] |
Dancer | 12% |
Twilight Gem [Rank A] |
Assassin | 12% |
Twilight Crystal [Rank S] |
Sorcerer | 12% |
Dense Shard [Rank C] |
Creeper Dragoon |
8% 12% |
Dense Stone [Rank B] |
Sniper | 12% |
Dense Gem [Rank A] |
Samurai | 12% |
Dense Crystal [Rank S] |
Berserker | 12% |
Dark Shard [Rank C] |
Shadow Soldier |
4% 8% |
Dark Stone [Rank B] |
Assault Rider Nightwalker |
12% 10% |
Dark Gem [Rank A] |
Gargoyle Knight Gargoyle Warrior |
10% 10% |
Dark Crystal [Rank S] |
Air Pirate | 8% |
Lucid Shard [Rank C] |
Rabid Dog Trick Ghost |
8% 10% |
Lucid Stone [Rank B] |
Graveyard Toy Soldier Wight Knight |
12% 12% 8% |
Lucid Gem [Rank A] |
Bookmaster Magnum Loader |
10% 8% |
Lucid Crystal [Rank S] |
Neoshadow | 8% |
Power Shard [Rank C] |
Creeper Plant Large Body |
8% 12% |
Power Stone [Rank B] |
Luna Bandit Silver Rock |
8% 6% |
Power Gem [Rank A] |
Aerial Knocker Shaman |
8% 10% |
Power Crystal [Rank S] |
Morning Star | 12% |
Blazing Shard [Rank C] |
Hammer Frame Minute Bomb |
10% 8% |
Blazing Stone [Rank B] |
Cannon Gun Tornado Step |
6% 8% |
Blazing Gem [Rank A] |
Fat Bandit Fiery Globe |
12% 4% |
Blazing Crystal [Rank S] |
Crescendo Crimson Jazz |
6% 12% |
Frost Shard [Rank C] |
Hook Bat Lance Soldier |
6% 10% |
Frost Stone [Rank B] |
Aeroplane Hot Rod |
8% 12% |
Frost Gem [Rank A] |
Fortuneteller Icy Cube |
8% 4% |
Frost Crystal [Rank S] |
Living Bone | 12% |
Lightning Shard [Rank C] |
Bolt Tower Rapid Thunder |
10% 4% |
Lightning Stone [Rank B] |
Driller Mode Emerald Blues |
6% 10% |
Lightning Gem [Rank A] |
Armored Knight Surveillance Robot |
12% 8% |
Lightning Crystal [Rank S] |
Strafer Devastator |
6% 4% |
Section B: Synthesis List, item uses, Moogle details
What this section does, is that it informs the viewer of what items can be made by Synthesis, and an explanation of what these items are capable of doing. In the previous section, the author has briefly mentioned the uses of the Orichalcum+.
Moogles themselves are based on a level system, from level 1 to 9. Improving your Moogle by synthesizing items, is required to complete Jiminy's Journal, and improving a Moogle allows more options to be available, including Free Development, and the ability to use the Modifier ingredients.
This author will now begin to explain the other uses of other items, especially the modifier ingredients.
The Bright materials (modifiers) group increases the experience granted to your Moogle when an item is synthesized. For example, if an item grants you 18 EXP when synthesized, and if you attach a Bright material to the item when creating it, it will double the experience granted to 36. Only one may be used at one time. The experience boost also stacks with Energy and Serenity materials. These are the Bright Shard, Stone, Gem, and Crystal..
The Energy materials (modifiers) group decreases the cost of Synthesis when an item is synthesized. For example, if an item costs 2 Twilight Shards, and if you attach an energy material to the item when creating it, it will cut the cost of the item in half. But when dividing an odd number, the number is rounded UP. 3/2 = 1.5, and since it is rounded UP, 1.5 becomes 2. The decrease in cost also stacks with Bright and Serenity materials. These are the Energy Shard, Stone, Gem, and Crystal.
The Serenity materials (modifiers) group improves the item that is being made, into a different item. For example, the Mega recipe allows for the creation of the Mega-Potion. Once you have made a Mega-Potion in the first place, attaching a Serenity material while creating the item again will cause a new item to be made. The new item made is also listed at the top of the screen, with an orange bar that says "NEW". This means, for example that a Mega-Potion made with a Serenity material will form the Mega-Ether. If you have already created an item with a Serenity Crystal, choosing it on the Creations screen will force you to use a Serenity material automatically. This means that if you wanted a Mythril Gem, you would NOT attach two Serenity materials, since you can only use one at a time.
Mythril Shard + two Serenity Shards DOES NOT result in a Mythril Gem.
The higher version item costs the same materials and provides the same experience as the previous item, excluding the Serenity material. This effect also stacks with that provided by the Bright and Energy materials. These are the Serenity Shard, Stone, Gem, and Crystal.
In the Kingdom Hearts II Strategy Guide by BradyGames, it incorrectly lists that the recipe required for the Elixir is the Mega Recipe, instead of the Star Recipe. In addition, the guide also incorrectly calls most of the armors with the word, "Bangle", instead of Trinket, Band, etc.
Also, after the +EXP in the right column, there is a small notation. This will either say what kind of weapon it is, or whether it is an Armor or Accessory. If there is no notation, then it is a consumable item.
Item | From | Info |
Elixir [Rank A] (Battle Usable Item) |
Recipe: Star Recipe (Disney Castle: Courtyard) Mythril Stone x3 Power Stone x1 Dark Stone x1 |
+15 EXP |
Hollow Bastion: Crystal Fissure Twilight Town: Mansion Foyer |
N/A | |
Devastator | 5% | |
Living Bone | 5% | |
Obtain one total material for synthesis | ||
Megalixir [Rank A] (Battle Usable Item) |
Recipe: Star Recipe (Disney Castle: Courtyard) Serenity Gem x1 Mythril Stone x3 Power Stone x1 Dark Stone x1 |
+15 EXP |
Obtain a total of 15 materials | ||
Mega-Potion [Rank B] (Battle Usable Item) |
Recipe: Mega Recipe (Beast's Castle: Dungeon) Mythril Shard x1 Power Shard x1 Blazing Shard x1 Lucid Shard x1 |
+12 EXP |
Beast's Castle: Secret Passage Port Royal: Isla de la Muerta Moonlight Nook Halloween Town: Halloween Town Square Space Paranoids: Canyon |
N/A | |
Morning Star | 5% | |
Mega-Ether [Rank B] (Battle Usable Item) |
Recipe: Mega Recipe (Beast's Castle: Dungeon) Serenity Stone x1 Mythril Shard x1 Power Shard x1 Blazing Shard x1 Lucid Shard x1 |
+12 EXP |
Agrabah: Agrabah Pride Lands: Pride Rock |
N/A | |
Crimson Jazz | 5% | |
Drive Recovery [Rank C] (Menu Only Item) |
Recipe: Recovery (Land of Dragons: Mountain Trail) Mythril Shard x3 Dark Shard x3 Frost Shard x3 Lightning Shard x3 |
+16 EXP |
Hollow Bastion: Borough Beast's Castle: West Hall Timeless River: Cornerstone Hill Agrabah: Agrabah, Cave of Wonders Entrance Space Paranoids: Canyon |
N/A | |
High Drive Recovery [Rank C] (Menu Only Item) |
Recipe: Recovery (Land of Dragons: Mountain Trail) Serenity Shard x1 Mythril Shard x3 Dark Shard x3 Frost Shard x3 Lightning Shard x3 |
+16 EXP |
Port Royal: Ship Graveyard Seadrift |
N/A | |
AP Boost [Rank S] |
Recipe: Skill Recipe (Hollow Bastion: Ansem's Study) Mythril Gem x1 Power Crystal x1 Dark Crystal x1 Frost Crystal x1 |
+49 EXP |
Twilight Town: Market Street Tram Common, Sunset Terrace Hollow Bastion: Borough, Postern, Corridors, Restoration Site, Crystal Fissure Land of Dragons: Village Cave, Throne Room (x2) Beast's Castle: Dungeon, West Hall, Courtyward 100 Acre Wood: Pooh's House, Piglet's House, Rabbit's House, Spooky Cave (x2) Olympus Coliseum: Cave of Death Passage, Underground Cavern Entrance, Underground Cavern Atrium, The Lock Disney Castle: Courtyard Timeless River: Waterway Port Royal: Town, Isla de la Muerta Powder Store (x2) Agrabah: Agrabah, Bazaar, Cave of Wonders Valley of Stone Halloween Town: Hinterlands, Santa's House Pride Lands: Elephant Graveyard, Wildebeest Valley, Oasis Space Paranoids: I/O Tower Hallway, Central Computer Mesa World that Never Was: Fragment Crossing, Memory's Skyscraper, Ruin and Creation's Passage |
N/A | |
Obtain a total of 25 materials, obtain at least one of all Mythril materials, Complete Li Shang's missions in Land of Dragons. | ||
Magic Boost [Rank S] |
Recipe: Skill Recipe (Hollow Bastion: Ansem's Study) Serenity Crystal x1 Mythril Gem x1 Power Crystal x1 Dark Crystal x1 Frost Crystal x1 |
+49 EXP |
100 Acre Wood: Kanga's House |
N/A | |
Obtain a total of 40 materials, obtain at least one of all Serenity Type materials. | ||
Defense Boost [Rank S] |
Recipe: Guard Recipe (100 Acre Wood: Spooky Cavern) Mythril Crystal x1 Blazing Crystal x2 Lightning Crystal x2 Lucid Crystal x2 |
+50 EXP |
Attack Boost [Rank S] |
Recipe: Guard Recipe (100 Acre Wood: Spooky Cavern) Serenity Crystal x1 Mythril Crystal x1 Blazing Crystal x2 Lightning Crystal x2 Lucid Crystal x2 |
+50 EXP |
Firaga Bangle [Rank C] (Armor) |
Mythril Shard x5 Blazing Shard x1 Blazing Stone x1 |
+15 EXP |
Firagun Bangle [Rank C] (Armor) |
Serenity Shard x1 Mythril Shard x5 Blazing Shard x1 Blazing Stone x1 |
+15 EXP |
Blizzaga Armlet [Rank C] (Armor) |
Mythril Shard x5 Frost Shard x1 Frost Stone x1 |
+15 EXP |
Blizzagun Armlet [Rank C] (Armor) |
Serenity Shard x1 Mythril Shard x5 Frost Shard x1 Frost Stone x1 |
+15 EXP |
Thundaga Trinket [Rank C] (Armor) |
Mythril Shard x5 Lightning Shard x1 Lightning Stone x1 |
+15 EXP |
Thundagun Trinket [Rank C] (Armor) |
Serenity Shard x1 Mythril Shard x5 Lightning Shard x1 Lightning Stone x1 |
+15 EXP |
Midnight Anklet [Rank C] (Armor) |
Mythril Shard x5 Dark Shard x1 Dark Stone x1 |
+15 EXP |
Chaos Anklet [Rank C] (Armor) |
Serenity Shard x1 Mythril Shard x5 Dark Shard x1 Dark Stone x1 |
+15 EXP |
Acrisius [Rank B] (Armor) |
Mythril Stone x5 Blazing Stone x1 Frost Stone x1 Lightning Stone x1 |
+24 EXP |
Acrisius+ [Rank B] (Armor) |
Serenity Stone x1 Mythril Stone x5 Blazing Stone x1 Frost Stone x1 Lightning Stone x1 |
+24 EXP |
Power Band [Rank B] (Armor) |
Mythril Stone x5 Power Stone x1 Dark Stone x1 Lucid Stone x1 |
+24 EXP |
Buster Band [Rank B] (Armor) |
Serenity Stone x1 Mythril Stone x5 Power Stone x1 Dark Stone x1 Lucid Stone x1 |
+24 EXP |
Garnet Ring [Rank C] (Accessory) |
Mythril Stone x3 Dark Shard x1 Power Shard x1 Power Stone x1 |
+16 EXP |
Diamond Ring [Rank C] (Accessory) |
Serenity Shard x1 Mythril Stone x3 Dark Shard x1 Power Shard x1 Power Stone x1 |
+16 EXP |
Mythril Ring [Rank C] (Accessory) |
Mythril Stone x3 Dark Shard x1 Dark Stone x1 Power Stone x1 |
+17 EXP |
Orichalcum Ring [Rank C] (Accessory) |
Serenity Shard x1 Mythril Stone x3 Dark Shard x1 Dark Stone x1 Power Stone x1 |
+17 EXP |
Soldier Earring [Rank B] (Accessory) |
Mythril Gem x3 Dark Gem x1 Lucid Gem x1 Frost Gem x1 |
+24 EXP |
Fencer Earring [Rank B] (Accessory) |
Serenity Stone x1 Mythril Gem x3 Dark Gem x1 Lucid Gem x1 Frost Gem x1 |
+24 EXP |
Mage Earring [Rank B] (Accessory) |
Mythril Gem x3 Power Gem x1 Blazing Gem x1 Lightning Gem x1 |
+24 EXP |
Slayer Earring [Rank B] (Accessory) |
Serenity Stone x1 Mythril Gem x3 Power Gem x1 Blazing Gem x1 Lightning Gem x1 |
+24 EXP |
Expert's Ring [Rank A] (Accessory) |
Mythril Crystal x3 Dark Crystal x1 Dark Gem x1 Dark Stone x1 Dark Shard x1 |
+29 EXP |
Master's Ring [Rank A] (Accessory) |
Serenity Gem x1 Mythril Crystal x3 Dark Crystal x1 Dark Gem x1 Dark Stone x1 Dark Shard x1 |
+29 EXP |
Mythril Shard [Rank C] (Ingredient) |
Dense Shard x3 Dense Stone x1 Twilight Shard x3 Twilight Stone x1 |
+18 EXP |
Twilight Town: Old Mansion, The Woods, Tram Common (x2), Central Station, Tower Entryway, Sunset Terrace Hollow Bastion: Borough Land of Dragons: Bamboo Grove, Checkpoint, Mountain Trail Beast's Castle: Belle's Room, West Hall (x2), Secret Passage, West Wing, Courtyard Olympus Coliseum: Cave of Death Passage, Cave of Death Inner Chamber, Underground Cavern Entrance, Underground Cavern Lost Road (x2), The Lock Disney Castle: Courtyard (x2) Timeless River: Pier Port Royal: Town, Isla de la Muerta Cave Mouth, Isla de la Muerta Moonlight Nook Agrabah: Agrabah (x2), Bazaar, Cave of Wonders Entrance, Cave of Wonders Valley of Stone Halloween Town: Graveyard Pride Lands: Elephant Graveyard, Wastelands |
N/A | |
Mythril Stone [Rank B] (Ingredient) |
Serenity Shard x1 Dense Shard x3 Dense Stone x1 Twilight Shard x3 Twilight Stone x1 Synthesized at Moogle Shop |
+18 EXP |
Twilight Town: Tower Wardrobe, Mansion Foyer, Mansion Dining Room Hollow Bastion: Corridors 100 Acre Wood: Pooh's House Olympus Coliseum: Cave of Death Passageway, Underground Cavern Lost Road Disney Castle: Courtyard Timeless River: Waterway Port Royal: Rampart Agrabah: Agrabah, Palace Walls, Cave of Wonders Valley of Stone Halloween Town: Town Square, Hinterlands, Candy Cane Lane Pride Lands: Elephant Graveyard, Wastelands, Pride Rock, Gorge, Wildebeest Valley, Jungle Space Paranoids: Canyon World that Never Was: Fragment Crossing, Memory's Skyscraper, Ruin and Creation's Passage |
N/A | |
Mythril Gem [Rank A] (Ingredient) |
Dense Gem x3 Dense Crystal x1 Twilight Gem x3 Twilight Crystal x1 |
+34 EXP |
Hollow Bastion: Postern, Corridors 100 Acre Wood: Piglet's House, Spooky Cave Olympus Coliseum: Cave of Death Passageway, Underground Cavern Lost Road Port Royal: Town Agrabah: Bazaar Halloween Town: Candy Cane Lane Pride Lands: Wildebeest Valley Space Paranoids: Canyon Twilight Town: Underground Concourse World that Never Was: Nothing's Call, Naught's Skyway |
N/A | |
Mythril Crystal [Rank S] (Ingredient) |
Serenity Stone x1 Dense Gem x3 Dense Crystal x1 Twilight Gem x3 Twilight Crystal x1 |
+34 EXP |
100 Acre Wood: Rabbit's House, Spooky Cave Port Royal: Ship Graveyard Seadrift Row Land of Dragons: Throne Room Halloween Town: Candy Cane Lane Space Paranoids: Pit Cell Twilight Town: Underground Concourse, Tunnelway, Sunset Terrace, Mansion Foyer, Mansion Dining Room World that Never Was: Fragment Crossing, Memory's Skyscraper, Naught's Skyway, Ruin and Creation's Passage |
N/A | |
Petit Ribbon [Rank A] (Armor) |
Recipe: Style Recipe (100 Acre Wood: Starry Hill) Mythril Crystal x3 Orichalcum x1 Dense Stone x1 Dense Shard x1 |
+24 EXP |
Petit Ribbon [Rank A] (Armor) |
Recipe: Style Recipe (100 Acre Wood: Starry Hill) Serenity Gem x1 Mythril Crystal x3 Orichalcum x1 Dense Stone x1 Dense Shard x1 |
+24 EXP |
Moon Amulet [Rank A] (Accessory) |
Recipe: Moon Recipe (Hallow Bastion: Restoration Site) Orichalcum x3 Mythril Crystal x1 Twilight Stone x1 Twilight Shard x1 |
+22 EXP |
Star Charm [Rank A] (Accessory) |
Recipe: Moon Recipe (Hallow Bastion: Restoration Site) Serenity Gem x1 Orichalcum x3 Mythril Crystal x1 Twilight Stone x1 Twilight Shard x1 |
+22 EXP |
Save the Queen [Rank A] (Staff) |
Recipe: Queen Recipe (Land of Dragons: Throne Room) Orichalcum x1 Dense Crystal x3 Dense Gem x5 Dense Stone x7 Dense Shard x9 |
+78 EXP |
Save the Queen+ [Rank S] (Staff) |
Recipe: Queen Recipe (Land of Dragons: Throne Room) Serenity Crystal x1 Orichalcum x1 Dense Crystal x3 Dense Gem x5 Dense Stone x7 Dense Shard x9 |
+78 EXP |
Save the King [Rank A] (Shield) |
Recipe: King Recipe (Port Royal: Ship Graveyard Seadrift Row) Orichalcum x1 Twilight Crystal x3 Twilight Gem x5 Twilight Stone x7 Twilight Shard x9 |
+78 EXP |
Save the King+ [Rank S] (Shield) |
Recipe: King Recipe (Port Royal: Ship Graveyard Seadrift Row) Serenity Crystal x1 Orichalcum x1 Twilight Crystal x3 Twilight Gem x5 Twilight Stone x7 Twilight Shard x9 |
+78 EXP |
Ultima Weapon [Rank S] (Keyblade) |
Recipe: Ultimate Recipe (Twilight Town: Basement Corridor) Orichalcum+ x13 Orichalcum x1 Mythril Crystal x1 Dense Crystal x1 Twilight Crystal x1 Bright Crystal x1 The Energy Crystal reduces the requirements in half, and since there are only 7 Orichalcum+ in the game, it is required. Serenity materials cannot be used on Ultima Weapon. |
+119 EXP |